Problems / Caching, hard
Popularity is nearly flat (Zipf 0.4) over 10 million keys, so a small cache barely helps.
Free to open. Runs in your browser, no sign-up.
Success ≥ 99%, p99 ≤ 300 ms.
2,500 requests a second for 30 seconds: 90% reads, 10% writes.
What each component does in this design, and what calls it. The simulator mimics each one from these settings.
| Component | Its job here | Settings |
|---|---|---|
| Load balancerLoad balancer | Traffic enters here.Calls API.Layer 4 balancers route by IP and port; layer 7 balancers read HTTP and can route by path or header. | – |
| APIApp service | Load balancer forwards to it.Calls Redis cache (checked first), Postgres.Little's law: throughput ≈ concurrency ÷ latency. 200 slots at 50 ms serve about 4,000 req/s. | 3 replicas × 200 slots · timeout 1.0 s |
| Redis cacheCache | API checks it first for reads.An in-memory cache like Redis usually answers in well under a millisecond inside one region. | 2 GB memory |
| PostgresSQL database | API reads it when Redis cache misses. API calls it for writes.Postgres runs one process per connection, which is why poolers like PgBouncer sit in front of busy databases. | 2 vCPU · 40 connections |
Try it first. Open one hint at a time if you get stuck.
With flat popularity the hit rate ≈ the share of keys that fit.
Either fit much more, or scale the database.
Give the cache enough memory for most keys, or add read replicas.